The game now scales the difficulty in a way that you start off with a powerful item your witch mother left for you. The item changes as you defeat bosses and win new achievements. Because of this, three new achievements have been added to the game, making it 8 so far. My plan is to have exactly 100 for the final game.
This update brings:
- 9 new items
- 2 new random potion effects (both positive)
- Ice Hammer is back to being rage based, but freeze time is shorter
- magic boost modified to boost all skills
- hypochondria changes the health bar only after battles
- fixes for resolutions larger than 1920x1080
- netcode bugfixes
