-Now initial town always spawns by the ocean
-To new different difficulties. Both easier.
-GUI bug corrected
-Dockers bug fixed
-Now bean is the default crop
-When people die should empty job spots and that building should hire again
-Save load game difficulty
-Lock input when enter numbers
-50% more trees
-Add Tutorial at every game initial, allow skip
-Add the Sandbox difficulty (allow player to check off ‘Pirate Threat’ and ‘Food Expiration’)
-Tutorial expanded
-Money given to player reduced
-Regions, only need to buy the ones that are deep in land
-Show autosave icon
-Farm bug fixed
-Notify when player goes below the positive sign with money
-Units and buildings selection is quicker
-World limit new 3d asset
- News and updates
- SugarMill
- Fri Dec 23rd 2016 Patch Notes
Source: Steam Community (opens in a new tab)
