We're continuing to release weekly stability patches for Milestone 4 while we work on Milestone 5. This patch makes a couple of minor balance tweaks and fixes a few more gameplay issues reported by the community.
Balance Changes:
- Weight on Automed Unit reduced from 12 to 8.
- Deviation on missed HEVY shots now occurs within an arc of 50 degrees from the intended target, reduced from 80 degrees.
Bugfixes:
- Fixed a crash that could occur when loading a tactical combat save when fighting inside late-game UFOs (this was caused by smoke tiles being spawned off the top of the map, usually caused by explosions in the upper levels of large UFOs).
- Fixed certain Harvester maps having unwalkable tiles inside the ground floor of the UFO.
- Fixed a (rare) missing move path tile.
