Frost and magic
Greetings fellow Supa's updated build is finally published.
Changes:
moved health and mana bars to controllers, maybe before was betterSound:
make it react to environment, now it does in some way but most of the time opposite than what is desired
there are some issues with number of sounds playing Magic:
None of magic have proper names yet, still open to suggestions.Don't forget you can chain magic together and mixing them with projectiles, can be quite fun.
Physics:
occasional crash, have no idea why yetWeapon changes:
slight modifications to damage parameters
finally managed to find bug for explosive arrow and fire spitter, they finally work as expected.Levels:
added spikes at entrances Options:
no new optionsMonsters:
some monsters will no longer stop when hit and will consequentially move faster towards you if you do not knock them out
a bit more stupider than yesterday
added new dying animations that transition from grounded stateKnown issues
teleportation in new levels can still accidentally put player inside walls, you need to literally walk out of wall, or restart mission, working on this, changes will come as geometry for levels will be finished
when touching an item in backpack it can explodeTry new magic and let me know us know about changes
Best,
T