
1.43 Patch Notes
- The Eternal Community Store is coming soon! Earn influence by watching your favorite Eternal streamers on Twitch, and redeem it in-game for cards, packs, and cosmetics! See the full announcement to learn more.
Bug Fixes & Improvements:
- Various AI improvements and optimizations.
- Hammer of Authority VFX should now play more consistently.
- Performance improvements and optimizations. Transitions between menus and scenes should now be quicker for many devices.
- Fixed a visual issue where created or destroyed cards would present incorrectly when in full-zoom mode.
- Improvements to deckbuilder search terms.
- Improvements to the Pale Riders’ premium avatar animations.
- Card backs should no longer be flipped when your opponent Scouts.
- Fixed an issue where a player could experience a client freeze if an opponent conceded halfway through a Scout animation.
- Primal Faction level up VFX were missing in some situations. This issue has been fixed.
- Various improvements to Gamepad support.
- Chinese characters are now able to be used in passwords.
- Aegis should no longer be removed by multi-target spells that deal zero damage.
- The “Recent Players” list on Xbox should now properly update after a game.
- Selecting a Void to inspect while another selection array is open should no longer cause visual issues.
- Various bug fixes for visual issues on the Tournament Leaderboard scene.
- Players on Android devices should no longer instantly disconnect if the app is put in the background or minimized.
- Users are now warned if they attempt to buy into an event with very little time remaining.
- Improved the presentation and timing of cards that ask the user to first draw and then discard a card.
- Cards selected in Forge can now be dragged to the decklist.
- Tri-faction names (Jennev, Ixtun, Winchest, etc.) are now a valid search term on the deck selection screen.
- The Desktop clients have been updated to support pressing the Spacebar to quickly move through dialogues, menus, and scenes (such as when opening packs).
Card Fixes
- Player Aegis should now properly stop damage dealt by Electropy.
- Toppletower should no longer retain bonuses when Greandin are stolen from the controller’s void.
- Berserk units that are reduced to zero or less strength during the first attack will no longer make a second attack.
- Accelerate can no longer be cast with zero targets.
- Azindel, Revealed should now function more reliably when Iceberg Scattershot is also in play.
- Triumphant Stranger should now properly update its stats when other Strangers are transformed.
- Little Brother should no longer incorrectly apply Stun to enemy units that were destroyed during combat and placed in the void.
- A silenced Affliction should no longer regain its debuff if the unit is transformed.
- Caltrops should now function more reliably if the unit is transformed.
- Static Bolt should now more reliably function with Spell Damage increases and copy effects.
- Created copies of Bore should no longer show the Market symbol if the original copy of Bore was exchanged from the Market.
- Tomb Protector should no longer block Abduct.
- Transformed Marionette units should no longer be killed if Marionette Cross is killed.
- Aegis should now properly prevent Curse of Taxation from taking effect.
- Grim Stranger should now trigger correctly with Berserk attacks.
- Refracted Sentinel should no longer remove an enemy’s Aegis.
- Fixed an issue where Recombobulate would not hint correctly in certain situations.
- Fixed a VFX issue with Genetrix Irel IV when the card comes in to play.
- Disciplinary Weights should now more consistently play VFX.
- Strength of Many should no longer include Sites in its ability.
- Snowsculptor should no longer draw the incorrect number of cards when summoned with Dramatist’s Mask.
- Martyr’s Chains should now correctly apply the effect based on the unit’s maximum health.
- Dragons created from Clutch of Talons should now have their Influence requirements removed.
- Messenger Hawk should now correctly play VFX when summoned.
- Fixed an issue where Pillar of Dreams’ German translation incorrectly stated that the trigger lasted until end of turn.
- Fixed a Chinese localization issue with Stormtamer Operative.
- Xo of the Endless Hoard’s ultimate should now be properly consumed if a player times out during their turn.
- Fixed an issue where Nightfall was dealing two damage to a player when Bladerang was equipped.
- Fixed an issue where the lockdown VFX from Avigraft would fail to display in some situations.
- The VFX for Sandstorm Scarf should no longer improperly play behind the player’s avatar.
- Xulta Foil should no longer count curses as weapons.
- Kosul Huntsman is now a Gunslinger.
- Whispers in the Void should no longer trigger Pillar of Dreams twice.
- Nika, the Freescaler is now a Hero.
- The card art for Winchest Cargo has been modified to help differentiate it from Hidden Road Smuggler while in hand.
