Fixes and Updates:
- New mutator (Max Ammo)
- Player movement is physics based (you can jump off ledges)
Physics Movement
The physics update is very, VERY, experimental. We are aware about lot of the bugs with the collisions, movement, etc. But this update is to see how you, our community, feels about the physics movement.
To make sure that newcomers have a good experience with the game, we moved the latest update to the 'STABLE' build and left the default build as it is. We will revert the stable build once we got the physics sorted out, which will hopefully be next week.
Our plan for next week is to fix most of the collision and movement bugs.
All feedback welcome.
And remember, if you like the game, leave us a positive review. It will help us out a lot :)
You can download the ‘stable’ branch on Steam at any time by right-clicking on the ‘Akuto: Mad World’ game name on the Steam library page and selecting 'Properties' from the window that opens. From this window select the 'BETAS' tab and then the 'stable' option from the dropdown menu (the menu labelled 'Select the beta you would like to opt into:’.
To revert back to the latest build of Akuto: Mad World, change the branch to 'NONE- Opt out of all beta programs' from the same menu.
