
Updates to W40K: Inquisitor - Martyr have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.
New Features
- Re-introducing the new chat
- New Mail window - available from the Command bridge
- The Player Information window now also includes the Player's last played Class, Rank and Power Rating
Fixed Bugs
- Fixed a severe model artifacting issue
- Several localization fixes
- Fixed the skill tag of the Null Rod's Annulment skill
- Improved AI of freed NPCs in Rescue Missions
- Various minor Rescue game mode fixes
- Special characters in the game's path no longer cause issues
- Smoothed out Alt+Tabbing back and forth into the game
- Fixed the Forbidden Knowledge skill (and it appears on the GUI as well now)
- Fixed the Eternal Warrior perk
- During the first Grim Harvest mission, enemies moving to their destination had their movement speed reduced so the mission is easier to complete
- Dirty Fighting and Castigation passive skills fix
- Aether Strike does not require a target to dash anymore
- Melee combat targeting improvements
- Fixed an issue where the Start button was not disabled when it should have been
- Fixed an issue with Defense maps where the last groups were retreating instead of attacking
- Fixed skull trap lasers occassionally appearing elsewhere on the map
- Fixed the Deploy Tarantula Sentry skill - when 3 turrets are already active, recasting the skill will destroy the first one and put a fresh one in its designated location
- Fixed the Purifying Flames Heroic Deed
- The Blessed by the Omnissiah Heroic Deed now has a new requirement
- The Entropin Inoculator component is now unlocked properly
- Fixed the Mysteries of Rotwang mission where kill speed affected completion
- Trauma Reinvigoration (Warzone Benefit) now appears properly
- Fixed Inoculator slots falsely being displayed on the Crafting panel (they are always randomized)
- Fixed Single Target skill tags duplicating in tooltips
- Fixed placeholder appearing when modifying appearances in Stealth Armor
- Fixed missing string for Regenerative Booster Gland
- Fixed the Tooltip of the Rosarius Force Field
- Fixed the tooltip of the Relic Heavy Bolter enchant - it should've stated "AoE on kill" instead of "on hit"
- Fixed a missing string for the Favour consumable
- Fixed mechanics for the Favour consumable
- Fixed swapped signum/weapon slots on the Modify/Fusion panel
- Fixed a bug where Destruction Amplification reduced consumable effect duration
- Fixed Imperial Guard pathing for Rescue missions
- Fixed an error when starting Co-op Nemesis missions
- Fixed the Rapid Elimination Protocols not working properly in Co-Op
- Fixed Eradicative Protocols not working properly in Co-Op
- The Crush and Constrict skills received their proper Single Target tags
- Added missing 'Digital Weapons' buff description
- Added missing 'Deflector' buff description and icon
- Added several missing error messages
- Fixed the swapped icons on the Morality window
- Fixed the missing voice acting for Ragna van Wynter after players have activated Uther's Tarot
- Fixed a wrong dialog of Helena Goslar at the end of the 'Through Fire and
- Flames' investigation
- The correct Weekly Glory value is now shown after completing a Priority Assignment
- Fixed an issue where the player had infinite uses of the 'Artillery Strike' world skill on Siege missions
- Fixed an issue where a player was unable to see other player's execution animations during Co-Op missions
- Fixed an issue where the Cabal description's scrollbar at the Player Info card caused the selector to get stuck
- Fixed an issue where Cabal Invitations got stuck in the player's Data Terminal after accepting them
- Fixed an issue where the Data Terminal would remain stuck on the screen even after clearing its contents
- Fixed an issue where the 'Search Cabal' function was present on the Character Sheet for players that were already Cabal members
- Fixed an issue where the Crusader would not charge towards an enemy when using the Greataxe's 'Execute' skill
- The tooltip for the Advanced Crafting Materials will no longer get stuck after switching to the Crafting tab
- Several GUI improvements and bugfixes (unreadable texts, line cuts etc.)
- Fixed scrollbars for languages with special characters
Controller
- Improved auto-targeting system and fixed bugs with interactable objects and executions
- Fixed an issue when players could force themselves in a Cabal after applying with the A button using a controller
- Fixed an issue where the player was unable to Salvage the default Inoculator item via controller
- Fixed an issue where the Inoculator or the skill bound to the R1/RB button could get stuck on controller
- Fixed an issue where using Armor skills made all the buttons unresponsive using a controller
- Fixed the description of the 'Allied Units' Tutorial for controller users
- Added deadzone for the left stick
- Barrels can now be blown up with a button combination (shown on screen) for a better tactical experience
- When you use the "Target Lock" on to an enemy, the camera will now automatically zoom out to maximum distance
- The duration of effects provided by Consumable Items are now also shown on the Star Map
- Reworked Morality choice window in the campaign
- The following skills' controls are reworked:
- 'Molten Beam' for Psyker
- 'Hot Shot' for Lasgun
Balance
- Reduced the requirement of Tithe Collector from 10 million credits to 500K credits
- Reborn Warmaster's burst skill had its damage reduced by 20%, cooldown increased by 25%, spread increased by 30%
- Medusae got its HP reduced to 3000 and its base damage from 650 to 250
- Wrack Gunner no longer has a knockdown
- Greatly increased enemy insta-heal skill cooldowns
- Reduced passive HP regen of numerous enemies by 50%
- Medusae's drain skill and the Talos Twin Haywire Blaster skill no longer pass through covers
