Incoming hotfix to address excessive CPU usage. The game was utilizing a high percent of the CPU regardless of it needing it or not which made for issues with recording/streaming and using other apps simultaneously. A few other updates have been included in this patch as well, see below for a detailed list of changes:
Changes/Features
- Fixed functionality of Randomize Party in coop games
- Player stat bar toggle is saved as player pref
- Selecting "Respawn In Town" option snaps camera to town hex
Balancing
- Player Buffs increase armor, resistance by +40% previous amount, small increase to evade buffs
Bug Fixes
- Reduced unnecessary CPU usage improving performance in some cases
- Can no longer "select" enemy target if AOE or Player Buff attack selected
- Dungeon treasure chest message now display correct text
- Teleport Scroll now displays correct info on Item Card
- Camera no longer collides through roof of Buried Temple
- Divine Lute now has regular attack
- Removed duplicate attack on Lightning Bow
- Fixed idle animation after item use on overworld
Short but sweet. Have a great weekend everyone!
-Gord
