Hi!
Animal Update 0.7 is finally live! I'd like to say once again that it includes the brand new feature that everyone in our office love – deer and wolf taming! Hope you'll enjoy it as well!
https://www.youtube.com/watch?v=jkb14e9uyJk
Here is the full patch notes as well:
New Features:
- Added an ability to tame a Deer and give him a name
- New crafting item - Deer Food
- New crafting item - Deer Bait
- New crafting item - Sledge for your tamed Deer
- Added an ability to tame a Wolf and give him a name
- New crafting item - Wolf Food
- New crafting item - Wolf Bait
- Added Steam Achievments
Changes to following mechanics:
- Increased stamina recovery speed
- Changes to stamina system
- Opening the map now automatically centers it on the player character
Fixes:
- Fixes to synchronization of objects in multiplayer
- Fixed “The Door” side quest missing an objective waypoint
- Fixed Chang’s passive ability not working properly
- Fixed stacks of trees getting stuck mid-air
- Fixed a bug where the player could use the signal rocket inside buildings
- Fixed a bug where quest items would duplicate after their use in multiplayer
- Fixed a bug with the auto-kitchen where you could select other items while cooking
- Fixed a bug where opening the Greenhouse while having the Bunker Key in your inventory would lead to a loss of Bunker Key
- Fixed the incorrect display of ore menu in Workshop Upgrade
- Fixed weapons “sliding away” from character’s model in multiplayer
- Fixed the training terminal in the Hub not displaying skills higher than level 6
- Fixed the bug where partially picked up stacks of resources would refill
- Fixed the bug where the food wouldn’t stop cooking even with the fire is out
- Fixed the bug where the Throwing Stone doesn’t stop Mutant Boss’s special attack animation
- Fixed control settings not saving after restart
