Hey guys,
I just published another update. The demo has also been updated accordingly, of course.
The most important new feature is that you are now able to rotate your play space. This is probably most interesting for our Oculus users but it also might help some of the Vive users to make best use of your room.
See this video to learn how it is supposed to work: https://youtu.be/oYyeRqZqaQ0
I also fixed some networking glitches and I added two more maps to the full version.
Let me know what you think and thank you for all of your supprt. I absolutely love you guys :)
Edit: I will need to ramp up the threshold for detecting the rotation wish a bit to avoid triggering it accidentally.
Edit2: Threshold has been increased. Let me know how it works for you guys now. Maybe you also got some other ideas for the control mapping. Buttons are very rare unfortunately.
