Hey guys,
here goes another update.
General
- New option "Show Room Center" (Thanks for this request!)
- Fixed an issue when fall damage has been applied while going down slopes
- Improved touchpad locomotion speed, skipping locomotion and some glitches
- For touchpad locomotion you do not need to press any button to toggle speed anymore but you are always on "full speed" but can adjust it using the trackpad.
- The ammo pouch and inventory should be a bit more stable now (I could not manage to fix the rotating issues completely and using IK also did not work well enough but I still think it is better than before)
- The laser dot is very hard to see in far distances now
- Changed lots of damage values, damage multiplicators and hit zones (this is hard to test on paper and needs lots of new testing - in theory however it should be better)
- Rebuild colliders for palms and trees
Multiplayer
- Added user map tdm_qurantine
- Added user map dm_house_party
- Added dm_d2 for team deathmatch (tdm_d2)
- To make it easier to throw the knife you can now hold the trigger pressed and it will fly when you let go of the trigger again
- Fixed an issue when door opening/closing sounds have only been heard locally
- Fixed an issue when the knife did get stuck on players (it was supposed to go through them)
- Optimized Ragdoll physics
Editor
- Spawn Points are now green, blue or red depending on the team_id
- Added show_keypad option to Metal Doors
- Added Asset to block Locomotion (Misc category)
- Fixed transparency issues with Pxx_AI_Block
Known Issues
Let me know if you still run into some of the issues or if you did encounter new ones.
