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Update 41

Hey guys,

here goes Update 41 :)

Shipment overhaul

This time bringing you a complete overhaul of the map shipment created by Daniel Webster.
He has done an awesome job and the map is very immersive and nice looking.

New weapon FG 42

Furthermore I noticed that we lack a real paratrooper weapon now that we got those! Thats why I added you a very shiny and new FG 42. This weapon is very rare and you could expect to pay at least $ 250,000 for the real thing. Don't be confused that the gun is shooting from an open bolt (full auto) or closed bolt (semi auto) because that is by design. Just pay attention to it and you will see how it is cycling. I also want to highlight that I put a lot of love into all the guns in the game. The next time you rack the slide on a gun try to do it slowly and watch carefully how it chambers a round. They are not black boxes firing bullets but there is a lot more sense to all of them. Just saying.

Parachuting improvements

Some of you have been right that the way how you activate the parachute at the moment is closer to Mary Poppins than to the real thing. I never used a real parachute (and probably never going to) but I actually know the Mary Poppins movie... Ooooops.

Anyway I changed how you activate the parachute now. If you look down you will see the handle for it in the area where the radio is located as well. You can just grab it and pull it. The direction doesn't matter anymore but you need to pull it far enough. Thats all.

[img=https://media.giphy.com/media/mBGbm3rUiH3gc/giphy.gif]

Tons of fixes and improvements for the experimental helicopters

I know you all did enjoy the helicopters quiete a bit already and I have been busy to fix a lot of the issues that have been found. Futhermore they are actually exploding now.

Better explosion effects

[img=https://media.giphy.com/media/t98OGbiewErra/giphy.gif]
Heli explosion effect

[img=https://media.giphy.com/media/DKp4scuSPpwdO/giphy.gif]
New grenade explosion effect

Changes

  • Replaced shipment in GG, TDM and DM with the new version created by Daniel Webster
  • Added new weapon FG 42
  • Added ambient sounds to
    • Day At Pool
    • Hangar
    • Factory
    • Industrial
    • Desert

  • Fixed broken bow stats in some single-player modes
  • Fixed an issue when the SMG11 did kind of burst fire in semi auto
  • You can steer the parachute using the touchpad for all locomotions now
  • Improved explosion effects and sounds
  • Improvements to the experimental helicopter

    • Helicopter now makes a warning sound and starts to smoke when health is becoming critical
    • Helicopter can explode and kill people in it (there is no blast radius yet but that will be added once it is perfectly stable)
    • Helicopter now destroys itself if upside down, outside of the play area or no people are in it anymore
    • Seats should become available again when somebody has been in the seat while leaving the game
    • Fixed an issue when you did not spawn in the loadout room for map voting
    • Fixed an issue when people have been dragged behind the helicopter when joining a running game
    • Fixed an issue when health has not been synchronized correctly
    • Fixed an issue when a knife would instantly destroy the helicopter
    • Fixed an issue when the heli took damage due to physics objects i.e. weapons, ammunition or even ragdolls
    • Fixed performance issues when holding the joystick
    • Improved colliders to make it a bit harder to shoot the heli passengers
    • Some rotation is applied to heli passengers now
    • Heli maps can be voted in the experimental category now

  • Optimized how the parachute is being activated
  • Added Snap Turn Left and Snap Turn Right controller option
  • Some minor fixes and improvements

Anyway I hope you enjoy this update and thanks again to Daniel Webster :)

Multiplayer compatibility: Due to changes in the netcode this version is not compatible to old versions in multiplayer anymore.