- The program's inner architecture has been overhauled
- Introducing command line mode (Shadrun.exe)
- Input image files can now be specified for exports
- New export mode - image for each input file
- Starting an export while holding Ctrl will make Shadron overwrite output files without asking
- New global value float shadron_Aspect
- The program window is now per-monitor DPI-aware
- Fullscreen mode now opens on the current monitor
- Improved support for Unicode characters (UTF-8 encoding required)
- A new script will unload the previous one even if it has errors
- An error state is now indicated by red color of the refresh button
- Heavy mode is now more reliable and displays partial results
- Blending of models and particles made consistent
- Fixed a bug that caused text images of certain width to be corrupt
- Fixed an issue with #include directives within GLSL blocks
- Minor improvements and bug fixes
- News and updates
- Shadron
- Version 1.1.0 changelog
Source: Steam Community (opens in a new tab)
