World Additions and Adjustments
- Snow and Festive additions added to main map
- Snow materials added to world and excluded from key objects
- Volumes added to prevent snow from falling indoors
- Meltable material type added to clear snow on objects brought inside
- Pub setup and re-added
- 5 Pub tiers setup to be gradually built
- Pub can now be purchased
- More foliage, props and nicknacks added to cave
- Additional refinements and visual effects added to the cave
- Reduced steepness to some of cave slopes to improve navmesh
- Cooking fire heat source radius reduced
- Added console commands to spawn resources at will in beta build
Fixes
- HOTFIX: Several objects fixed to no longer affect navmesh
- HOTFIX: Falling Planks removed causing navmesh to update every second
- Wolves no longer attack Skelly
- Wolves no longer attack Skelly
- Deer spawners cleaned up to avoid stacking deer
- Weapon's won't float away when initially picked up
- Cart recall fixed
- Cart handle fixed
Oculus Touch
Touch support is a work in progress, we appreciate your patience as we work through this
- Analog sticks setup
- Teleport and menu triggers setup
- Auto detect Touch
- Added touch checkbox in menu
- Vive dpad mode reworked to not steal input from touch