Deer / AI
- Deer no longer get at edge of map
- Deer no longer stop in their tracks like a deer in the headlight when they dont' have a valid path
- Added deer safe spots that they run to when all other pathing options fail
- Deer recalculates path much more often, results is less stuck deer but jerky zigzagging movement, will improve as time goes on
- Deer Health reduced
- Deer Stamina increased
Bug Fixes
- Homemade bow no longer offsets when swapping hands while in belt sphere
- Fixed performance stutter when you hit your first tree
- Reload level button now reloads you in main menu map if you initiate reload from there
- Hand rotation bug when locking Crossbow for first time fixed
- If player walks from locked crossbow the lock location resets back to player
- If swapping weapon from hand to hand while inside belt sphere grip got offset
Changes and Additions
- Drying rack added for drying deer meat, hasn't been tested much so functionality not gauranteed
- Belt sphere adjusted so it doesn't stick out as much