This is a big update, containing a ton of small changes that bring the demo version fairly close to being a playable game:
- Wood House now available
- Wheat Field now available
- Random wolves spawn and attack at night (no effect on anything yet)
- Damaged and ruined states for buildings added
- Monsters can now damage and destroy buildings
- Peasants are generated in the village
- Random name generator (based on real medieval german names) added
- Peasants are correctly added and removed from tasks
- Peasant info display added
- Level selector added
- Hunted down an evasive bug that lead to a Unity crash, making debugging it really tiresome :-)
- Gathering actions implemented
- Peasants now consume food (1 unit per peasant twice a day - at sunrise and sunset)
- Peasants can starve from lack of food
