- Balance: Length of both walls considerably increased (about doubled)
- Fixed: Chapel in Karenfang is now correctly identified as a chapel
- Better placement of buildings on Karenfang map
- Added a lumberjack to the easy Test Village map.
- Metal now not possible to gather without smithy (which doesn't exist yet - but you also don't yet need metal for anything)
- Improved attacking monster display
- News and updates
- Black Forest
- better walls and even more updates
Source: Steam Community (opens in a new tab)
