- Some large monsters now walk through fields (without damaging them).
- Chicken pens now tell you how many eggs are waiting to be collected.
- Chicken pens now lose food when attacked by creatures.
- Fields now use up 2 food (seeds) for construction.
- More explicit difficulty selection on new games.
- Action cam is now less volatile.
- Monsters will now less often run past the village and concentrate more on where buildings actually are
- Peasants who are seriously wounded or starving (low on health) are now too weak to work and must be nursed back to health first.
- Some more manual pages added
- Bugfix: Difficulty now correctly controls which buildings and monsters are active
- Bugfix: Issue where defenses become impossible to build after some days should now be resolved.
- Bugfix: correct wetness display on fields
- Bugfix: destroyed fields will no longer claim they are growing or ready to harvest
- Bugfix: Fields finally grow and change colour properly
- Bugfix: Day counter now actually jumps to day 20 before it announces victory
- News and updates
- Black Forest
- even more bugfixes and small updates
Source: Steam Community (opens in a new tab)
