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Updated Tuebor Road Map

What we’ve completed:
· Upper/lower body animation montages updated to remove hero sliding
· New Skull Ball map added (The Blender)
· New sounds for gun shots, attacks, foley
· Added hero chatter
· Hero stat/ability balance
· Beefed up VFX for heroes, levels
· Updated the cross-hair
· Added stamina to sprint
· Added comic book effect graphics option
· Added VFX to make turrets more accurate
· Balance to Death & Glory game mode
· Added UI arrow element to Capture the Core
· Energy resource removed on all abilities
· Added video options to allow any screen resolution
· Added “windowed and borderless” video option
· Fixed chat client for better functionality in-game
· Added pre-game Grenbias announcement V/O to tell players about the game mode to all maps
· Added many in-game status effect messages to tell players when they are feared, stunned, or crowd-controlled
· Updates to make it easier to search the in-game Skin Shop and Salvage Yard for specific items or hero DLC
· Updates many LODs to allow better performance and remove odd warping effect
· Updates and fixes to the “friends” and “group” system to allow players to better play with friends
· Updates to lighting across all maps to allow for better performance and optimization
· Miscellaneous bug fixes
What we’re currently working on:
· Auto start
· Ability to join in the middle of a match
· Initial game launch in windowed mode
· Implementing key bindings
· Implementing score into the match results screen
· Hero balance and ability tweaks
· UI/UX improvements
· Overhaul of training and an upgrade system to better allow players to customize
· Map and game-play improvements
· Improvements to AI
· Regionalization for more languages
What we’re going to add:
· Additional heroes/NPCs (tanks and healers)
· Add more comic book pages
· Create custom matches for any team size
· Additional skins for heroes
· Additional backpacks and eyewear
· Ability to hairswap