
Hey folks!
We're back at it with another Exoverse update! This update adds a preliminary version of a new type of tower called FIELDS! These are towers you can place on the ground that effect anything - including you! - that steps inside.
We've also focused heavily on clarity, and making the game more accessible for new players. Here's the full rundown on what's new:
NEW & ADDED
- Added a new type of tower - fields! These are placed on the ground and affect anything inside. Currently, 3 types of fields exist: marking, amp, and time. (NOTE: Effects are currently not in yet. They will come!)
- Added animations for Space Jam. Additionally, he (it?) now has proper hitboxes.
- Added sound effects for the clarrg doomwalker.
- Added sound effects for the cymaran phaseeker.
INTERFACE
- Added new stat & inventory screen displays.
- The inventory screen now displays your current consumable and rune.
- Updated the game over display. The score that gets sent to the leaderboard is now displayed.
- Added a display whenever a new item is obtained. Hovering over the item in the inventory screen will now mark it as being seen.
- Locked weapon/tower/rune slots are now indicated with icons.
FIXES & IMPROVEMENTS
- The medium and small Space Jam pieces are no longer immune to poison.
- Inventory slots 3 and 4 are now locked by default, and unlocked through progression.
- Adjusted the FOV on Vance's cleared animation so that all of his movements are visible.
- Towers can now be placed closer to portals.
- Added the Runes of Lacerta, Aries, and Lyra to world 1.
- Added the Rune of Taurus to world 2.
- Made a fix to one of the lines of dialogue in the first tutorial.
- Level up graphics are now loaded (seamlessly) when needed, instead of always being loaded. This reduces the game's memory usage.
Thanks everyone! We'll see you out there in the Exoverse!
