
Hey folks!
We've got another great update for you! Last update we gave you the remodeled Metroplex, and now - the Rainforest! Plus we've added Steam achievements, a reanimated shotgun, a bunch of new effects, and much much more!
Here's the full list of changes:
NEW & IMPROVED
- Completely remodeled the Rainforest! This includes tweaks to the gameplay in the form of a new trail mechanic as well.
- Added more than 50 Steam achievements! These are awarded for things like combos, killing powerful monsters, and mastering maze design!
- The shotgun has been completely reanimated! It now has proper reload and sprint animations, and the arms now change properly when playing as Vance.
- Added a new starburst background effect for killing bosses with power shots.
- Improved the effects for the turret range display.
- Portals now change color depending on the caliber of enemy coming through on that wave.
- Added an effect on your arms when the adrenaline booster is in effect. Still a WIP.
- Improved the doomsphere effect on weapons. Still likely going to be tweaked.
- Added additional polish to the Metroplex.
- Explosions from thumper grenades that freeze enemies now have a special explosion effect.
- The kamikaze, doomwalker, and thumper's grenades now spawn scorch decals on the ground when they explode.
- Completed animations for Fabian! This includes his cinematic animations for when he's playable, even though he isn't currently. Oh well!
- The shotgun now produces bonus damage indicators when used at point blank range.
- The chronosphere now rotates.
BUG FIXES
- The landing sound now plays properly, instead of at random times when walking over bumpy terrain.
- The player's view now dips properly when landing hard on the ground.
- Fixed an issue with bullet tracers at point blank range.
- Fixed a bug causing grenade explosions to sometimes miss.
- Fixed a crash when firing a projectile weapon and then swapping it out for a different weapon on the same slot.
Thank you everyone! We'll see you out there in the Exoverse!
