Hello Hunters,
Patch 1.4 is out now, so let’s have a look at some of the highlights.
Gameplay
We started to address issues with animals being stuck and frozen. This is the first iteration and we will continue to improve this part of the game.
Additionally, a couple of issues have been addressed to make playing the game a smoother experience. Imperial and metric systems have been fixed, so now you can carry the same regardless of system. Aiming with bows will no longer cause scope glitches. You will no longer be hurt when spawning close to other players. Weapon and item sounds no longer vanish after switching items multiple times. Lastly on the gameplay side of things, shotgun score awards as well as incorrect magazine size have been fixed.
User Interface
The mirrored custom waypoint is no more, truncated and cut off localization texts have been improved and the tracking cone on the minimap now correctly scales based on your skill.
Stability
We introduced the first changes to address “freezing” issues. This issue remains our highest priority, and we will continue to work on it.
A host of different crashes have been fixed as well and we will continue to monitor stability after the patch. The multitude of different hard- and software set ups is always a challenge, but we are committed to continuously improve stability.
As always, you can find the list of fixes below to get the full overview and we are looking forward to your feedback.
Happy Hunting,
theHunter: Call of the Wild Team
Fixes:
Gameplay:
User Interface:
Stability & Performance:
Audio:
Terrain:
