Hello Hunters,
Before we bring you the ATV DLC - which will be out soon - we wanted to release a patch to fix issues that have been of concern to the community.
Patch 1.8 introduces the new outposts in both Hirschfelden and Layton Lake while also updating the animal respawn system. This fixes the exploit near Lake Kraken too. Please note that this will remove your discovered need zones. The empty tutorial box that got stuck after harvesting an animal has been fixed as well.
After releasing the Shooting Range, players requested improved feedback for shot placement and we are happy to release this feature as well. The terrain on low-quality settings will also no longer obstruct targets, and buttons can only be used from within the control room.
Multiplayer is high on our list of improvement areas, and this patch introduces some first steps, but you can expect more of this in the future.
Bullet trajectories and scopes are now correctly synchronized in multiplayer, so you will see exactly where shots of other players land, for all weapons. We made additional changes to how your rewards are communicated when you harvest an animal of a shared takedown. Instead of showing the total rewards, you will now see the rewards you receive based on your participation. Filtering multiplayer games by distance now works correctly and the default amount of players when creating a multiplayer session has been increased to 8.
The previously announced adjustments to Tents & Ground Blinds roll out with this patch. Purchasing the Tents & Ground Blinds DLC from now on will grant 5 tents and 5 ground blinds, while players who bought additional tents and / or ground blinds beforehand, will be refunded their in-game currency, corresponding to a maximum of 5 tents and 5 ground blinds.
This is not all, as we made balance changes to missions, aiming to make them fairer to complete. As always, you can find the full list below and we are looking forward to your feedback while continuing to improve the game.
Let us know what you think about the changes in our
dedicated forum thread and we look forward to bringing you the ATV DLC shortly.
Happy Hunting!
theHunter: Call of the Wild Team
Features
- Improved Shooting Target HUD - As requested by many players, now you can get instant visual feedback about where your bullet lands on the Shooting Range targets so you can further improve your hunting skills!
- 6 additional outposts have been added to Hirschfelden (will appear revealed on the map if closest lookout tower has been claimed)
- 7 additional outposts have been added to Layton Lake (will appear revealed on the map if closest lookout tower has been claimed)
- You can find a map overview of the new outposts at the bottom of this post
Bug Fixes
Gameplay
- Fixed issue with the terrain covering targets at the shooting range (low quality settings)
- Animals now correctly repopulate after being killed but not harvested
- Fixed animal exploit near lake Kraken
- No longer possible to trigger toggle target buttons from outside the control room
- Fixed issue with lever action giving shotgun stats instead of rifle stats
- Fixed issue with aim toggle resetting after confirming an animal
Multiplayer
- Bullet trajectories now work correctly for other players in multiplayer
- Scopes are now correctly shown and updated in multiplayer
- When harvesting an animal with a shared takedown, players now receive the correct information about their own reward
- Filtering multiplayer games by distance now works correctly
- Default amount of maximum players when creating a multiplayer game increased from 2 to 8
- Additional names for multiplayer competitions
Missions
- Fixed an issue in the mission “Jäger - Wrapping Up The Book” where not all objective regions were marked on the map
- Tweaked the conditions for completing the photo objectives in “Jäger -
- Wrapping Up The Book” to make them easier to complete
- Changed the objective in the mission “Conni #18” to require a weapon and distance that makes more sense for the targeted species
- Fixed an issue with the mission “Connors - Putting out the fire” where the campfire was burning before the mission had been activated by the player
- Fixed an issue where the fire in the mission "Connors - Putting out the fire" failed to show if you exited the fire location and returned to it when the mission was active
- Fixed an issue with the mission “Conni #20” where Foxes harvested from ground blinds did not count correctly towards the objective
- The mission system no longer gets stuck when quitting or crashing when the last objective of a mission is met
User Interface
- Fixed issue with empty tutorial box that is stuck after animal harvest
- Longest shot, shot accuracy, shots fired, shots hit and shots missed now track correctly for local player only
- Fixed First Aid Key placeholder in contextual tutorial
Miscellaneous
- Fixed issue with vegetation textures when switching reserves
- Fixed issue with the flashlight not being toggleable
- Fixed various floating assets
- Added vegetation interaction objects to various assets (e.g. grass will be lower around benches and similar objects)
Tents & Ground Blinds
- Number of Tents and Ground Blinds awarded upon DLC purchase increased from 1 to 5
- Refunded players who previously bought additional tents and ground blinds for up to 4 additional Tents/Ground Blinds with in-game currency
- Vegetation no longer sticks through tents
