Hello Hunters,
Patch 1.11 is here and brings a wide variety of new fixes to the game that we hope you’ll enjoy!
Backpacks have arrived as a free DLC and are now available in the Steam store! They allow you to carry more equipment and are visible on your character.
Manual Reload and Chambering now allows for greater control over your shots and weapons. The resulting slightly reduced recoil will help you to better track the hit reactions of animals. You can find these two options in the Game settings.
The inventory system has been reworked with the aim to make it a lot more intuitive to use for both keyboards as well as game pads. Item highlighting, for example, will make it easier and much faster to get an overview of which equipment and ammunition are compatible with your carried weapons.
We’ve added additional fixes to disappearing tents and ground blinds, while also adding a check so that every player always has at least 5 tents and 5 ground blinds (counting across storage, inventory and placed in the world) owned at any time. We will monitor how this works - please let us know what you think in the feedback thread.
On top of the above mentioned, this patch introduces many more fixes such as temporal antialiasing (find it in the Graphics settings), balancing of missions, fixes for bleeding rates and animal behaviour, a new death sequence when the player dies, new animations for bears, automated codex entries when interacting with point of interests, and much more.
As always you can find the full list of changes below and we are looking forward to your feedback in the dedicated forum thread for Patch 1.11.
Happy Hunting
theHunter: Call of the Wild Team
Features
- Manual Reload Enabling the ‘Manual Reload’ option in the Game settings allows you to manually reload your weapons. Once your magazine clip is empty, it won’t be reloaded automatically if the option is enabled.
- Manual Chambering Enabling the ‘Manual Chambering’ option in the Game settings allows you to manually chamber the next shot. After taking a shot, you then easily chamber the next bullet by pressing the reload button.This will allow you to better track your shots and the hit reactions of animals.
- Temporal Anti-Aliasing
Missions
- A Family Picture: changed objective from taking a photo of 2 bears in one photo to a two photos of 2 different bears.
- Jäger #4: changed deer rank requirement from GOLD to SILVER and added a distance requirement
- Jäger #7: changed deer rank condition from GOLD to SILVER
- Sommer #2: removed the high scoring animal requirement.
- Sommer #7: changed the amount of GOLD score roe deer harvests needed from 4 to 2
- Beatty #4: changed trophy rating from GOLD to SILVER and tweaked photography parameters to make it easier to take a suitable photo
Gameplay
- Animal bleed rates were adjusted
- Animals no longer get stuck when luring them to an outpost
- Animals no longer leave trails of need zones
- Improved fleeing behaviour of animals with less running in circles (this will be tweaked further in the future)
- Added player death sequence and ragdoll
- Updated hit reaction and injured animations for bears
- Fixed display bug with “Ranger” perk regarding distances
Tents and Ground Blinds
- Added check for players to always have at least 5 Tents and 5 Ground Blinds (combined between your storage, inventory and in the world)
User Interface
- New Inventory System
- Improved rendering of in-game player names
- Codex is now opened automatically when interacting with landmarks and cairns - this also works retroactively
- Added player death notifications in the chat log
- Player name colors now match player icons on the map
- Scrolling with the mouse wheel while the map is hidden no longer affects the zoom level of the map
- New message displaying when player have been kicked from a multiplayer game
- Added contextual help for ATV when entering for the first time
- Added setting to display/hide the HUD.
- Multiplayer harvest messages in the chat will now display the accumulated harvest score for the animal harvested instead of the base animal score.
- Fixed issue where the player’s heart rate would get inappropriately updated while on an ATV
Audio
- ATVs now create sounds when passing through vegetation like bushes
- Exchanged the voice over line for “There is a track nearby”
Miscellaneous
- Added Anti-Aliasing graphical setting
- Fixed hand textures on female variation #5
- Terrain tessellation now correctly matches physics settings after changing map
- Travel-related achievements will now work correctly for new players
- Fixed one issues that could cause the game to freeze
Tobii
- Fixes for crashes related to Extended View
