Hello Hunters,
The Halloween content is ending today and is being patched out along with improvements to the game.
We hope you enjoyed this seasonal event and we want to thank everyone for participating and sharing their feedback!
In terms of improvements, today’s patch brings balancing to missions, pooping Red Deer, fixed Thoriac Spine shots on Moose, better clue handling and more.
Have a look at the list below for the full changes and let us know what you think!
Happy Hunting!
theHunter: Call of the Wild Team
Gameplay
- Red Deer will now poop correctly
- Old clues from actively tracked animals no longer disappear randomly
- Fixed Thoraic Spine shots on Moose
- Keymapping for bringing up the chat window now works correctly
- Bow and arrow of other players are now held in their different hands
- Huntermate no longer stops working for guests in a multiplayer session
- Additional animations for bears when spooked
Missions
- THE WERECOYOTE - Fixed an issue where the Werecoyote was not spawning for some players
- THE ANCESTORS’ PRAYER - Fixed an issue where players who had previously unlocked the sacred landmark were blocked from progressing in the mission
- CONNI #10 - Removed the game score requirement
- SOMMER #7 - Changed the location requirement from Spreeberg Castle to Spreeberg, the game score requirement from "GOLD or greater" to "SILVER or greater,” and the required amount of harvests from 2 to 3
- BHANDARI #3 - Removed the game score requirement
- FLEISCHER #3 - Removed game score requirement and changed the mission to require 2 harvests instead of just 1
- FLEISCHER #5 - Changed the location from Jonsdorf Lake to Jonsdorf and the weight requirement from 120 to 180 or greater
- HOPE #7 - Changed the harvest animal from blacktail deer to whitetail deer
- HOPE #8 - Removed shotgun requirement and changed the required amount of harvests from 1 to 2
- DOC #7 - Removed score requirement
- DOC #18 - Updated the objective description to include the bow requirement
- VUALEZ #9 - Removed game score requirement
- CONNORS #10 - Changed the total score requirement from GOLD to SILVER
- BEATTY #7 - Changed weight requirement from 650 to 520
Audio
- Adjusted volumes for animal vegetation passthrough
- Improved syncing of reload animations for shotguns (every skill level)
User Interface
- Default track colors on Layton Lake District get set correctly now
- Pressing the button to bring up the map (Default: M) will bring up the map directly
- Mission Log is no longer accessible in Multiplayer
- Multiplayer Menu is no longer accessible in Singleplayer
- Added chat message in multiplayer when players drown
- Pending gender changes no longer revert when equipping / unequipping backpacks
Miscellaneous
- Switching reserves no longer brings up 2 loading screens
- Various crash fixes
