New update for the Divinestead Demo, addressing a few requests from the feedback, such as video settings and a demolish option on buildings, as well as a new type of building to spice up the gameplay and give value to where players decide to build!

This new type of building gives meaning to how you place your buildings, and enables some combos as well. I'll be adding 3 more new buildings with adjacency rules for the Path of Wealth in the near future, and more.
Added 3 new buildings that have new effects, enabled by adjacency combos, unlocked in the Path of Growth:
Gaia's Shrine: provides wood/day for each adjacent forest
Verdant Sanctuary: provides % wood global bonus if there's a lumbermill and a forest adjacent
Sacred Garden: provides a lot of wood/day and 1 favor every 15 days if there's a forest and a church adjacent

Other changes:
You can now demolish most buildings
Optimized the day-tick calculations, resulting in much better performance for the game
Sanctum's favor craft cost now gets higher each time
Fixed a visual isometric bug that caused things to not display correctly on the map
New music track
The Workshop building now costs less to build, but can only craft up to 2.0 total SPEED and the cost per craft now correctly needs gold as well
Added video settings, as well as limiting the framerate by default to 60 (can be adjusted)
Various fixes to sound effects, as well as adding some missing ones
Buildings that can be built only up to a max number of times now show that info in their tooltips
Various minor bug fixes
The update is live, let me know what you think!
