After the holiday break I decided to start with a bigger update. I hope I addressed the most pressing issues.
In the future I will try to make smaller updates more frequently.
Changelist
- Improved defense actions. Characters will now react much faster
- Added a new single handed "emergency" defense action. It's very difficult to get the timing right but at least you have a chance...
- There are now more difficulty levels in career mode but the top teams strength increase is not as big
- XBox and similar controllers are now more responsive. Problems when trying to move to the net to block are fixed
- Added a Controller/Button Mapping Editor
- You can change the defensive/blocking stance of your partner with the D-Pad or the right Thumbstick on your x-box controller.
- You can now fast forward , rewind, pause and change the camera during the replays with your movement and blocking controls.
- Mouse cursor will be automatically hidden if you press a button on any controller
- Replays will only stop when you press an action button
- Quick sets now work a little better but are more difficult to initiate. You can do a quick set by pressing pass+spike OR pass+shot
- Party characters have more training points
- Players now have collision bodies. The ball will not go through the players bodies anymore.
- Changed graphics setup of the game. The game is now more colorful and has more contrast
- Mouse cursor will be automatically hidden if you use a controller
- If you change your mind and cancel an receiving action the A.I. will try to get the ball.
- Recovering balls that touched the net should now be easier because you can now press the pass button BEFORE the ball touched the net
- Players can now dig the ball higher up and farther when diving
- Setting animation of A.I. controlled players has been improved (they will not run backwards over the whole court anymore...)
- Fixed shadows from buildings on the playfield
- Replay camera positions should not be behind the referee anymore
- Game statistics (sideouts, attacks) should now be correct.(I think I found the bug but I couldn't test it... so tell me if it's still wrong)