Though we finished with Early Access, we are still getting your constructive feedback and we'll improve wherever we can.
Here are some of the latest changes:
- Drop Bash dust cloud - Drop bashing will now create a wide dust cloud, this will make it easier to understand the impact bounds of the bash when using it to kill/suspend enemies.
- Additional background decoration layers throughout Act 2.
- Shooting Sawblades - Added visual spawner to make it easier to detect where they are shooting from.
- Bug - Returning to scene241 from scene242, if you swim close to the bottom edge you could end out outside of the scene's layout.
- Drop Bash - In some cases you could end up below the platform while it is still intact.
- In-game Menu - Missiles, mines and underwater sound effects kept playing in the menu.