- Several bosses are now more animated when shooting
- Several bosses not showing smoke fixed
- Djikstra's shield should be less penetrable now when it's up
- Malloc final boss fight has abduction beam
- Malloc now never spawns more than three Gui troops at a time
- Malloc's music switches now fixed
- Several junk variables and unused code removed
- Level Editor now loads proper background when uploading to workshop
- Enemies stats transfer over properly when cloning in level editor
This update is named because everything in it is related to bosses. If you have any issues, contact us at [email protected]