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1.3.3 (Boss)

  • Several bosses are now more animated when shooting
  • Several bosses not showing smoke fixed
  • Djikstra's shield should be less penetrable now when it's up
  • Malloc final boss fight has abduction beam
  • Malloc now never spawns more than three Gui troops at a time
  • Malloc's music switches now fixed
  • Several junk variables and unused code removed
  • Level Editor now loads proper background when uploading to workshop
  • Enemies stats transfer over properly when cloning in level editor

This update is named because everything in it is related to bosses. If you have any issues, contact us at [email protected]