- Updated game to Unity 2018.
- Bullet spreads are now evenly spaced.
- Several objects that were instantiated/destroyed are now pooled instead. This should greatly improve performance across a variety of platforms.
- Game-breaking bug in which enemies would reappear during bonus rounds fixed.
- Intro can now be skipped with buttons besides enter/space.
If you have any issues, feel free to email us at [email protected], or hit us up on twitter @anim_ace