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Update Live! Version 2.0!

  • Updated game to Unity 2018.
  • Bullet spreads are now evenly spaced.
  • Several objects that were instantiated/destroyed are now pooled instead. This should greatly improve performance across a variety of platforms.
  • Game-breaking bug in which enemies would reappear during bonus rounds fixed.
  • Intro can now be skipped with buttons besides enter/space.

If you have any issues, feel free to email us at [email protected], or hit us up on twitter @anim_ace