Lots of fixes -- Notably, 21:9 support has been added (edit: won't be available until next build unless you force it, see here), and a bunch of the multiplayer disconnect issues (where a person's avatar did not leave the game after they were disconnected) may be cleared up now.
Alpha 20f
UI / Controls
- Gamepad targeting movement (i.e. using hacking tools, telling people who to attack, etc.) slowed down a bit
- Added failsafe for people getting very far in Endless and not having any more traits to pick
- Fix for people getting very far in endless and banana peels appearing as rewards
- Potential fix for Twitch vote staying on the screen after it has completed
- If the player chooses Industrial through the Mysterious Elevator and dies, they will start at 2-1.
- Fix for Unlocks not working in Home Base if Sandbox mutator is activated
- Fix for stackable items sometimes changing position in the inventory when a new item of that type was picked up
- Fixed ability to duplicate items when the player’s inventory is full
Graphics
- Added better 21:9 Widescreen support so you can actually see the whole interface (edit: won't be available until next build unless you force it)
- Added simple command line parameters for fullscreen and windowed: +fullscreen and +windowed
- When blood is disabled, players who are gibbed will simply disappear in a puff of smoke
- Fix for characters sometimes appearing weird in Daily Run after the player had done a normal run
Items
- Fix for Shapeshifter being able to use weapons after possessing people who weren’t capable of using them, and subsequent weapon wheel weirdness
- Gave Killer Robot some potential drops. These are just temporary, I’ll change this later!
Status Effects / Traits / Special Abilities
- Fix for Werewolf sometimes losing his transform ability after dying in multiplayer
- Fix for players not punching when affected by Rage Poison
Gameplay
- Fix for characters getting stuck inside walls
Stats / Unlocks
- Fix for “Time Limit + Time Bonuses” not appearing on Mutators menu
- Level timer begins when level has finished loading entirely
Artificial Intelligence
- Fixed Killer Robot not punching if he loses his ammo
Level Generation
- Fixed rare freeze when spawning Killer Robot
Text
- Character Select screen no longer shows E_ in circumstances where the player will not start off with any items due to mutators that they’ve applied
- Added text to indicate more clearly that Save and Quit exists
- Sandbox text indicates that you can’t unlock things in this mode.
- Localization files updated
Tutorial
- Fixed issue where player could teleport to the beginning of the level after destroying the generator, allowing them to get stuck
Multiplayer
- Added another method of checking for disconnects. This will hopefully alleviate issues where someone disconnects and their character remains in the game.
- Added 60 second timeout when host exits level. After completion, everyone will be teleported to the elevator.
- If someone remains on the character select screen for too long when other people have finished the level, the straggler will be kicked from the game.
- Clients quitting manually and kicked players are forced out of the game more quickly and using a modified algorithm
- When kicking, no longer necessary to use proper capitalization in the player’s name
- Fixed some instances where player could enter the game as a horrific purple lollipop monster thing
