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Update 0.1.2 - Weapon Changes

Hello!
In this update I've made a few changes to weapons.

  • Small pistol now auto-reloads
  • Large pistol now auto-reloads
  • Sniper now auto-reloads
  • Large pistol/sniper texture made more steampunk themed
  • Arc Cannon redesigned/retextured

I have not had a chance to rewrite the code for global leaderboards, but I'm going to be working on an overhaul of the weapon changing system that would pretty much need the leaderboard to be wiped afterwards anyways, so I'm going to hold off on it still unless you really want it now.

My plan is to change the weapon system to having a pistol holster on each side of you, shotguns on your lower back, and rifles behind your head. You assign a specific weapon to each of those spots and that's how you quickly change between them, just by grabbing them. To change what weapon is assigned you will open an inventory while the game goes into super slow motion (almost paused, but not quite). This will make changing to your favorite weapons much faster, feel more authentic, and will allow me to design the single player in a way that you don't start off with all weapons and can find them as you go.

IN ADDITION, changing to this method will allow me to attach throwables to your chest, so you can grab them and throw them at enemies. It will also free up some buttons so I can add more abilities. One that I'm really looking forward to is a plasma lasso to pull enemies in so you can shoot them in slow motion.

Anyways, if you have any issues post them in the Feedback Discussion thread and have a splendid day!