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Beta Live - Weapon system, graphics updates

The weapon system beta is now live.
Right click on Cogs and Cowboys in your library, go to Properties, Betas, and opt in to the beta.

Features:
All weapon bullet speeds increased x5, shot delay less noticeable
Bloom, AO, Color Grading
Weapon changing system
Destroyable objects
New shaders for terrain and map objects
Audio options saving/loading fixed
Audio options min/max values adjusted (previously too sensitive, 50% on the slider made it silent)

IMPORTANT NOTES:
Tooltips have not been updated and are incorrect.

To change weapons, move controller into holster, behind lower back, or behind head and pull the trigger. You should feel a clicking from the controller when you move it into a holster location.

There are some issues with the new shaders I have to look into and I also have not optimized it yet, so let me know if performance seems any different. There is a known issue of the terrain shader not working after changing the quality level, I'll have to look into it.

Please leave your feedback in the FEEDBACK - BETA Discussion thread.

Thank you!