
Well met, brave heroes!
This week we have some big news for you. We're announcing the release date and all the important info on Campaign 2: The Shadow's Fall.

We're sure you have a few questions on your mind and we're here to give you answers.
When is it coming out?
You'll be able to play Campaign 2 on Tuesday, March 12th, one week from today! The date is set and we're excited to get Campaign 2 into your hands.
How much will it cost?
The Shadow's Fall Expansion can be purchased in the Expansions Menu for $9.99USD (prices vary with your local currency). If you are an Istari Founder's Pack or Mithril Bundle owner, you will get this pack added to your inventory for free.
Where can I get it?
You can purchase the expansion directly in the game. Simply go to the Expansions menu and click on The Shadow's Fall expansion pack. From here you can review the contents of the expansion and add it to your collection.

What Do I Get?
Let's take a look at what you get in The Shadow's Fall Expansion...
Enter Four New Heroes
The Shadow's Fall expansion includes four intrepid new heroes to aid in your quests, each in their own new Hero Pack.

The King Under The Mountain
From the Iron Hills to the Lonely Mountain, Dáin II Ironfoot rules the Dwarves of the north with wisdom and integrity...

Dáin, son of Náin, adds a powerful new Leadership sphere Dwarf Hero from the Iron Hills to your fellowship. As long as Dáin is not exhausted, he boosts every other Dwarf in your group.
He brings with him a set of unique cards including:

Iron Hills Miner
A stout Lore sphere dwarf ally who, while not as mighty as his brethren, causes Sauron to lose a Shadow when he arrives.

Cram
This is a Leadership sphere answer to Lembas, and a potential lifesaving card for double Leadership decks.

Ever My Heart Rises
This Spirit sphere attachment reduces your Threat by 2 every time you travel, making it a useful item to have in your deck.

Erebor Battlemaster
This Tactics sphere Dwarf ally starts small but has the potential to become very powerful when he's joined by his brethren by gaining 1 attack for every other Dwarf in play.

The Unsung Hero
Fredegar Bolger is as quick-witted as they come. The Hobbit uses cleverness and stealth to elude enemies on the road to victory...

This new Lore sphere Hobbit Hero is a useful willpower hero who has the Power to grant other heroes and allies guard, allowing you to double up on a Guard or allow another character to act and guard during a single turn to better protect your fellowship.
Fredegar brings with him a Hobbit themed set of cards for your collection...

Hobbit Bounder
This 2nd level Lore sphere ally is tough and capable, coming into play with Guard activated.

Hobbit Pipe
This Spirit sphere attachment allows you to draw a card every time you lose Threat, making it a very useful addition to threat control decks.

Curious Brandybuck
This Tactics sphere Hobbit ally is versatile and has a powerful revenge ability to remove any non-unique Enemy.

Raise The Shire
This Leadership sphere Event card allows you play a random Hobbit ally to the board. Think of it as a hobbit form of Sneak Attack.

The Light of Hope
Noble Glorfindel is one of the Elven-wise. With unrivaled courage and wisdom, he stands as one of the Dark Lord's greatest foes...

This mighty Spirit sphere Elf Hero rivals Aragorn for his versatility in the game. At the end of each round he takes damage, he adds 1 fate point, while if he takes no damage, he reduces your threat by 1.
Glorfindel brings along with him several Elf themed cards...

A Light From Within
This Level 3 Leadership sphere Event gives every Ally 1 Willpower and 2 Health.

Emissary of the Valar
This level 2 Spirit sphere Event gives every Noldor +1 Attack and Willpower as well as Block for a single round.

Elven Blade
This finely crafted Tactics sphere Attachment gives you an additional point of Attack and Health, but only if you are an Elf.

Imladris Minstrel
This Lore sphere ally has the power to restore 1 Health every time an Enemy is defeated. She is a great combo card with Faramir in cooperative play.

The Warden of Arnor
Armed with knowledge of the wild lands, the Ranger Idraen defies the unnatural magics of the Dark Lord and his minions...

This Dúnadan Tactics sphere Hero adds combat power to your fellowship. Her Vanquish ability allows her to act twice per round if she defeats an enemy, though she gains this power only once per round.
Idraen is one of the secretive rangers of the north, and brings with her several ranger themed cards...

This powerful 2nd level Tactics sphere Ally is both a powerful fighter and able in quests. However, this power comes with risk, as he brings with him a non-unique random enemy when he enters play.

Dúnedain Trap
This 3rd level Lore sphere Attachment can be used to exhaust a non-unique enemy for a round, but since it returns to your hand, you can use it again and again, and against an array of enemies.

Ranger Cloak
This useful Leadership sphere Attachment adds to your Health, but also adds to your Willpower if you are a Dúnadan.

Sarn Ford Sentry
A useful Spirit sphere Ally for any deck, this Dúnadan ranger is tough to defeat due to her Block keyword.
That rounds out the Hero Packs for The Shadows Fall, but there's more....
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The Shadow's Fall Campaign

This second campaign for The Lord of the Rings: Living Card Game adds a whole new series of five quests to explore and overcome. In this direct sequel to The Shadow's Reach, you will leave the golden leaves of the Forest of Lórien as you are commanded by none other than Galadrial and Celeborn to uncover the reason for the Orc activities in Mirkwood.
Along the way you'll meet friends, both old and new, uncover a new threat to the free peoples and face off against your most challenging adversary yet. Fraught with new perils and challenges, The Shadow's Fall creates all new experiences for you to resolve and showcases all new game behaviors and gameplay.
We'll give you a bit of detail on the very first quest...
The Silver Claws
The Elves of Lóren have held a council. They are concerned with the news of Spiders and Orcs working together in southern Mirkwood. With no word from Radagast, you are sent to seek him out and gain his counsel.
Big News! As with all new campaign releases, the first quest is always free, so all players will be able to try out this new quest, even if they don't own The Shadow's Fall.
From here you will be adventuring across Southern Mirkwood facing new foes, overcoming new challenges and fighting in desperate new fights against terrifying new adversaries.

That's not all! There's more to explore in The Shadow's Fall.
Triple Sphere Decks
With the new hero pack release, you now have the ability to create triple sphere decks. You definitely give up the diverse versatility of a standard deck when you take this option, but you make up for it with access to very powerful third level cards. To celebrate, we've added the following Level 3 cards to the Vault for you to unlock and use.
New Triple Sphere Vault Cards!
Finally, all players will have access to unlock new Triple Sphere cards in the Vault. These include:

Strength of Arms
Rarity: Uncommon Cost: 750VP
This level 3 Leadership sphere Event readies each of your exhausted characters on the board when played.

Ride Them Down!
Rarity: Rare Cost: 1,500VP
This level 3 Spirit sphere Event causes your characters to inflict an equal amount of damage each time they use their willpower to progress objectives.

Ioreth
Rarity: Legendary Cost: 3,000VP
This level 3 Leadership sphere Ally brings the Willpower level of Arwen and the ability to restore 3 Health to Characters.

Citadel Plate
Rarity: Rare Cost: 1,500VP
This level 3 Tactics Attachment gives powerful armor, additional Health and the Block keyword to the Hero you attach it to.

That's it for this week, we'll be back next week and until then may the dawn ever great you gladly.
FFI and Asmodee Digital
