EDIT: Hold up! Something went wrong it'll be up for real in 15 minutes! Damn, that was close. For a minute there all the descriptions for every memento were laid bare. Would have been mass panic had I not heroically reverted to the last patch.
Haha what? Everything is cool. I'm a professional.
Additions
- A section of the menu called "Notes" lists the enemies, weapons, equipment, mementos, and magic you've encountered (starting now). Items on these lists will update the more you experience them. Most notably, mementos will slowly reveal their effect. You can also select a memento in the Character screen to jump directly to its section in the Notes screen.
- The name of your equipped weapon now includes any enchantment it may have.
- The starting area now includes a sign that signifies the in-demand good at the next shop.
- Fleeing enemies may inspire their friends to flee as well.
- Added an effect when somebody is empowered by a sacrificial circle.
- Obelisk's corpse sparkles.
Adjustments
- The cost to use a grindstone increases for each level of the weapon being upgraded.
- The effects of the Burnt Effigy memento have been altered to make it more useful.
- There is now a cap on weapon speed to stop weapons from swinging too fast to be effective.
Bugfixes
- Shield won't grow during his boss fight.
- Fixed a bug that could cause the Lightning Bolt spell to be confused with the Thunder spell when continuing a suspended playthrough.
- The particle effect on enchanted weapons will now correctly disappear when swapping weapons, for real this time (probably).
- Arrows will now correctly inherit the effects of certain enchantments.
- Fixed a bug that would cause the player to experience the death screen after saving and quitting.
- Fixed a bug causing the player to sometimes become frozen when immediately continuing a suspended run.
- Fixed an issue wherein the insanity caused by a certain shrine would not decrease over time.
- Fireballs no longer appear under objects on the floor.
