Source: Steam Community (opens in a new tab)
Additions
- The player will accumulate blood spatter over a playthrough that correlates with their % violence shown after death.
- Shrines are now surrounded by little candles that hint at their respective god's favorability towards you.
- Spells with radial effects will flash a circle around the effected area.
- Added some sound effects.
- There's some purely aesthetic little purple rocks around memento crystals.
Adjustments
- Chests grant better quality weapons (+1, +2, etc) the further you are in a playthrough.
- The discovery requirements for mementos, magic, and equipment has been lowered.
- Sometimes the lost and hungry will huddle around crates.
- Spellbooks will be pushed away from walls when opened.
- Sealed doors are a little harder to break.
- Levitation lasts twice as long. But call a doctor if it lasts over four hours. Dumb joke. Penis.
- Shield item stats slightly adjusted.
- NPC dialogue in the Sanctuary is left-aligned instead of centered.
- Minor sprite layer order adjustments.
Bugfixes
- Fixed a recent issue causing the text at the Sanctuary's weapon racks to appear behind the rack.
- Fixed Spellbooks not disappearing on maps after being used.
- Fixed some mirrors in the Sanctuary destroying part of the world around them.
- Weapons granted by the Ghost Blade memento no longer show a red marker.