Source: Steam Community (opens in a new tab)
Additions
- More blood. Yes it was necessary.
- Healing is now shown as text around the same area that damage is displayed.
- Sounds for blades connecting.
Adjustments
- Sprinting now increases speed more gradually, and consumes stamina accordingly.
- Sprinting now increases the effectiveness of dodges relative to your speed.
- Players are now able to dodge over pressure plates.
- Enemies (especially humans) will give the player a little more breathing room.
- Human enemies are a little more mobile while attacking.
- It is slightly easier to perform a parry.
- The Charge spell can no longer hit an enemy multiple times in one charge. It was way to powerful.
- The attack used by the Daughter of Sow that causes spires to shoot from the ground has been toned down.
- A flaming arrow stuck in the player will no longer continue to burn longer than it should.
- Fire spreads faster.
- Electricity creates more light.
- Bees no longer drop experience but horde it all within their hive.
- Obelisk has armor, not health.
- Obelisk fight is properly marked as indoors and thus much darker.
- The banana peel memento has an icon pop up when appropriate.
- Minor graphical adjustments.
Bugfixes
- Fixed a bug causing some crystalized spider nests to not drop mementos when destroyed.
- The player will no longer retain their experience when quitting a playthrough from the menu and respawning.
- Fixed a bug causing most door traps to not activate.
- Fixed a bug that was causing powerful ranged weapons to deal more damage than they should.
- Fixed a bug that could cause weapons to rotate improperly after switching with another equipped weapon.
- The Last Mistake will now properly play its death rattle.
- Fixed a bug that could cause certain objects to render out of order.
- Fixed a bug that would occasionally cause certain enemies to just stop moving after attacking.
- Sacrificial circles were destroying parts of the shop. But no longer.
- The Tortoise Shell and Plague Tick mementos will no longer activate every frame.
- Destroyed statues no longer clip behind dungeon walls.
- The Obelisk fight had a bunch of blue fire torches and one normal torch for some reason. Got rid of the normal one.