Source: Steam Community (opens in a new tab)
Additions
- New final boss music.
- Players now have a choice of whether to reset their stats after a point where previously stats were automatically reset.
- New icons for certain objects on the map.
- Resistance icons on the menu screen now have specific explanations.
- Lightning given a fancy new glow.
Adjustments
- Players can now interrupt the start of their attack by parrying. Players can also now dodge in any direction during this time frame.
- Enemy AI has been slightly improved and some attacks made more aggressive.
- Improved fire trap mechanics.
- Lightning is more dangerous to players and allies.
- Hitting a lightning enchantment crystal while indoors will no longer cause a lightning bolt to strike, consistent with similar spells.
- Enemy mages will not always have opened the magic books they congregate around.
- Bosses who charge at their target will recover quicker when stuck on a wall.
Bugfixes
- Fixed an issue where the player could avoid damage by hugging close to an enemy. Please don't get the wrong impression, violence is the answer.
- Human enemies that have grown from experience consumption will properly attack at a distance relative to their size.
- Continuing a run that had an ally from the Enchanted Bow memento will no longer spawn the ally twice.
- Fixed a bug causing enemy magic projectiles to disappear immediately.
- Fixed a bug that stopped ghosts from turning invisible.
- Mimics will no longer flounder impotently when their target moves out of range.
- Fixed a bug that could cause teleportation potions to always send their targets back to the start of a map.
- Fixed some text being overlapped when smashing the mirror after some boss fights.