Hey gang! Been a few weeks, but here's a little update. I got distracted by life for a bit, but it's all good now. I'm getting close to an official release so I wanted to reiterate that everyone should please feel free to participate in the discussions to improve In Celebration of Violence :)
Adjustments
- Traps broken by the shovel will drop metal.
- Picking up a surge while at maximum capacity will activate a free surge.
- Small changes to the GUI.
- Some changes to how certain GUI elements animate.
- Some adjustments to the tileset.
- Minor adjustments to some particle effects.
Bugfixes
- Fixed some objects not correctly flashing red when hit.
- Fixed blood spilling in certain instances when it shouldn't.
- The Circle of Frost spell will no longer get blocked by the Frozen Crown's creep effect.
- The Magic Bullet spell in your Notes has the correct sprite.
- Enemies now have the same ripple effect as the player.
- Fixed an occasional rounding error that showed weapons as having incorrect stats.
- Minor GUI visual bug fixes.
