Getting the Southeastern hemisphere ready...

I did just find out that the engine can only make maps 256 blocks large each direction. North to South only needs 250, but to fill in the entire world, I am going to have to use a few tricks to manipulate two maps into one. I could extend the map size, but then the engine overloads a bit when the game plays and can cause some minor issues. I do not allow minor issues. So, I figured out a way to combine two maps into one and have it run seamlessly as well. The Eastern hemisphere, and the Western hemisphere will be two different maps, but when you play you won't even notice it at all.
