Hello!
We've just released a new update.
v0.46 Changelog
- Added gamepad remapping support.
- Added camera rotation while wall running to make it more understandable.
- Added a new game option to enable/disable camera retargeting during wall jumps.
- Fixed a bug inside the main menu where the "Continue" button remains on screen even if no savegame is available.
- Fixed a bug with the "Healing Charge" that refilled health above the current max value.
- Fixed "Fountain" refill:
- All "Focus" refill bugs should now be fixed.
- Both health and "Focus" Fountain refill are no longer stopped by interacting with "Passage" doors.
- Both health and "Focus" Fountain refill are no longer stopped by using the "Mark".
- Fixed the exit spawn location of "Passage" door near the first statue in tutorial area.
- Fixed the main quest objective right after jumping off the cliff.
- Removed the "Passage" door on top of the pit area of "Winter Sea" level which may confuse the player.
- Now the game should not activate any VR headset when launched.
- Moving left and right during arms' animation is now possible.
- It is no longer possible to interact with "Passage" doors while dying.
- Land in shallow water no longer prevents the player from taking falling damage.
- Minor adjustments to various subtitles and texts.
- Minor adjustments to challenges' gold rank times as some were too easy.
