Hi all!
The weekly challenge update has been released and is available to download!
With this update we also moved to v0.49!
v0.49 Changelog
Parkour
- Slightly increased the speed of the wall-climb maneuver’s animation.
- Slightly improved the fast-climb maneuver’s animation.
- Parkour mosaics’ colors are now more vivid and visible.
Areas
- Lighting optimization focused on increasing fps in certain areas.
- Level Streaming optimization designed to slightly increase overall performances.
- Increased activatable Mechanisms in Crossroads’ area.
- Added flags and drapes across all areas.
- Reorganized the location of certain enemies in Winter Sea area to make exploration more satisfying.
Anomalies
- Fixed a bug that activated the Slingshot’s “pulling effect” out of place when interacting with other objects.
- Fixed a bug that caused the Focus to automatically stop when pressing the anomaly button when no anomaly was aimed at.
Enemies
- Fixed the golem's water footsteps sound effect.
- Now, only the first golem fight triggers the voice's fight dialogue.
- Golem's fight soundtrack system has been improved with a more complex pattern. Now the soundtrack is composed of: intro, central part and outro.
Tutorials
- All tutorials are now hidden if the relative option is disabled.
- Added tutorial for Navigation Compass and Main Objective.
Collectibles
- Anomaly Artifacts can now be inspected.
- Fixed a bug with the Skypieces’ reward count obtained by killing drones or completing sub-quests.
Challenges
- Added weekly challenge!
Other
- Fixed the death bug occurring when taking deadly damage during a dash maneuver.
- Slightly reduced the high-speed motion blur effect.
