A patch has been released to make some things clearer:
Release 1.03
- Reduced the default rate of animal spawns and added "Animal Spawn Rate" setting to Map Generation page
- Esc key now closes management panel if open instead of taking player to main menu
- Changed some tutorial descriptions for clarity
- Changed side menu "Stockpile Mode" to "Store Mode" for clarity
- Added to tool-tip explaining when monuments are unlocked (1000 prosperity)
- Changed "Nothing to stockpile" tool-tip to include "or task already assigned" for clarity
- Fixed Accept/Decline alignment on Request panel for higher resolution screens