Removing From Sale
This game is being retired and soon will no longer be available for sale. If you previously bought it you will still have access. Update Due to popular request there will be a final sale of 50% off from Oct 22 - Oct 29.


This game is being retired and soon will no longer be available for sale. If you previously bought it you will still have access. Update Due to popular request there will be a final sale of 50% off from Oct 22 - Oct 29.

I'd like to announce a new game I've been working on, a personal finance simulator inspired by Sierra's Jones In The Fast Lane . In the game you create a character, manage their money and help them achieve their life goals. Your life is divided into weeks. You try to accomplish a

A patch has been released with the following changes: Number of objectives given to player gradually increases based on prosperity Added displaying of objects inside food pit Moved more English words into data files Fixed foreign tribe size going below zero

A patch has been released with the following changes: Number of objectives given to player gradually increases based on prosperity Added displaying of objects inside food pit Moved more English words into data files Fixed foreign tribe size going below zero

An update has been released with a new Soil Mound building and various other improvements. Here is an example of a way you can use the new Soil Mound to dam a river: Release 1.10: Added checks against possible cause of idling Pokians stepping on fires Added a Soil Mound building

An update has been released with a new Soil Mound building and various other improvements. Here is an example of a way you can use the new Soil Mound to dam a river: Release 1.10: Added checks against possible cause of idling Pokians stepping on fires Added a Soil Mound building

A patch has been released to allow stockpile templates: Release 1.09 Implemented player-created stockpile templates Implemented right-click to delete existing stockpile on Stockpile Panel Added info to abilities query to indicate which tool provides ability Removed bogus "100% ch

A patch has been released to allow stockpile templates: Release 1.09 Implemented player-created stockpile templates Implemented right-click to delete existing stockpile on Stockpile Panel Added info to abilities query to indicate which tool provides ability Removed bogus "100% ch

An update has been released with an overhauled tutorial and other improvements: Release 1.080 Overhauled tutorial: Added Work Area tutorial Split construction/building tutorial into two parts Rewrote various parts of tutorial Spawn a herd during Combat Mode tutorial in case there

An update has been released with an overhauled tutorial and other improvements: Release 1.080 Overhauled tutorial: Added Work Area tutorial Split construction/building tutorial into two parts Rewrote various parts of tutorial Spawn a herd during Combat Mode tutorial in case there

A small patch has been released with some UI conveniences: Automatically re-scale UI for first time players if screen width less than 1920 Changed "influence area" to "tribal area" Added warning notification when clicking on meeting point button but meeting point already assigned

A small patch has been released with some UI conveniences: Automatically re-scale UI for first time players if screen width less than 1920 Changed "influence area" to "tribal area" Added warning notification when clicking on meeting point button but meeting point already assigned

A small patch has been released: Release 1.071 Changed tutorial for wood stockpile creation from 8 to 4 hexes Where available, immediately assign all materials for building construction Fixed crafting screen crash when scrolling list and then selecting filter with not enough item

A small patch has been released: Release 1.071 Changed tutorial for wood stockpile creation from 8 to 4 hexes Where available, immediately assign all materials for building construction Fixed crafting screen crash when scrolling list and then selecting filter with not enough item

A patch has been released to fix animal aggression and improve useability: Release 1.07 Modified check so low aggression animals need to be much closer to a threat before initiating combat Lowered threshold for weaker animal running away from stronger animal if stronger animal al

A patch has been released to fix animal aggression and improve useability: Release 1.07 Modified check so low aggression animals need to be much closer to a threat before initiating combat Lowered threshold for weaker animal running away from stronger animal if stronger animal al

A patch has been released to improve the crafting screen: Release 1.06 Overhauled crafting panel: Where available, materials are all assigned immediately when craft button clicked Available materials list refreshes when a task is added/removed Craft tasks show an exclamation mark

A patch has been released to improve the crafting screen: Release 1.06 Overhauled crafting panel: Where available, materials are all assigned immediately when craft button clicked Available materials list refreshes when a task is added/removed Craft tasks show an exclamation mark

A patch has been released to improve stockpile creation and rebalance animal migration: Release 1.05 Renaming stockpile automatically accepts new name without having to click "Rename" button now Removed "Rename" button due to the above Clicking on "New Stockpile" on Stock Panel i

A patch has been released to improve stockpile creation and rebalance animal migration: Release 1.05 Renaming stockpile automatically accepts new name without having to click "Rename" button now Removed "Rename" button due to the above Clicking on "New Stockpile" on Stock Panel i