Pushing update til next week! But here's a sneak peek! :D
Hi again everyone! Hope you all are doing more than well and are pumped for the weekend! (and for those of you that are already INTO the weekend, hope Saturday's been great ːsteamhappyː)
Dev Update
It's been a super busy past couple weeks, mainly because after the last hotfix I've been ripping apart HUGE chunks of the core game and rebuilding it to support all sorts of super fun stuff in the future :D
I wanted to give you guys a sneak peek, so you can tell just how big of an adjustment this is! As well as let me know anything you might be excited to see with it in the future :) hence the delay til next week!
Armies under your command on the map now look a little different ;)
And will look different as they grow!
You'll also be able to manage them via certain locations!
I'm not entirely sure how this will work in the long run, curious what you guys think, but I'm excited for the opportunities it brings!
Which also means there's been a big upgrade to the way battles look!
I slowed the spawning down pretty slow for this GIF so you can see them build on, normally they just pop in real quick ;)
I also built this little tool, not sure what I'll use it for... but still! :P
Also a small addition, but I've added depreciative aiming to ranged attacks!
So now if you hold the attack too long it'll start to widen ;) let me know next week if this gets annoying and I can take it out :D
--> https://discord.gg/kGdPW8z
Also! I know I really do say this every time...
But if you DO enjoy Warcube in the slightest, be sure to leave a positive review for it on the store page, it would really mean so much to me :) I read every single one! Doesn't even have to be fancy, just a few words would do :D
ːsteamhappyː
-craigz
