There is now a scene drop-down list next to Reset Scene (main menu) that includes 3D, 2D and Caves. All the buildable cave areas in Rust are included with the new scene. FYI, the allowed foundation overlap with cave walls isn't a perfect match with Rust. Something that will be improved if possible in future updates.
Adding caves required a few changes:
- new scene loading system
- setting which deployables can overlap cave walls
- more Rust accurate terrain overlap check for foundations
- tilt limit for deployables
Other changes:
- added shutters
- added part type filter for resource count, pick what not to include
- fixed bug with tri foundation height check
- fixed steps being placed over/under steps
- fixed hidden parts being removable in stability mode
- searchlight cost adjusted
All this work can be applied to building on rocks. So formations might be part of a new scene or might be deployable instead. Let me know what you think.
Unfortunately icebergs are randomly sized in Rust so this won't be that helpful. Might add the scene anyway.
Oh yeah, almost forgot. The 10th of this month marked the one year anniversary of Fortify on Steam. It has come a long way since then but there's still more to do. This has been helped greatly by the good suggestions and feedback I've received. Having many positive reviews on the store page is appreciated also. Just wanted to thank everyone involved.
