The 0.5.0 is here and there's only one update left till the Early Access launch on Tuesday next week (18th April).
Important: The update is in the MAIN BRANCH. Don't forget to switch from BETAs.
We're working around the clock to have our Nomads happy with the game next week. We have optimized the performance and added more graphic options for you to tinker with.
VEHICLES
But most of all - vehicles are back! Get your motors running. There's a known bug connected with them, which Pavel is working to get rid off, but for now:
Known BUG:
Try to avoid deleting the block that attaches wheel to the main body of the car (usually suspension) as this action results in a database error that stops terrain generation.
Here's what to DO:
Delete the wheel first!
Here's what to DO to fix terrain generation:
Save and load the game.
NAVIGATION SYSTEM
The compass now shows points of interest on the map - at this moment these include the escape pod, beacons you build and black boxes (you'll find out what these are when you die).
All changes in 0.5.0:
- Navigation system online
- Vehicles are back
- The alpha planet now full of caves and cave-like formations
- Decreased planet diameter from 64 to 32 kms to speed up the discovery of all biomes (subject to testing and changes)
- Added more immersive start of the survival game
- Escape Pod now your new starting point of the game
- Decreased reflection on blocks
- Tutorial for vehicles reintroduced
- More things to tinker in options to fine-tune game's performance for your PC
- Optimized water and terrain chunks
- Optimized the way world objects spawn in the game
- Added 3 new consumables (Dried Meat, Dried Fruitage, Biopaste). Available in FAD Machine
- Survival rebalancing
- Crafting rebalancing
- Fixed Components disappearing while placing blocks at obstructed places
- Updated Tech Tree
- Double Clicking implemented in inventories
- You can use the same button to open/close menus (inventory, containers, workbenches, etc.)
- Magnetic Jack has particles now
- Added 4 new Conditions - Hungry, Dry, Tired, Low Oxygen
- Decreased the number of colliders on some world objects
- Fixed ugly shadows coming through the glass
- Animals now defend their nest as soon as you attack it
So that's it! The decreased planet size means your saves have to go, but you have been warned, Alpha Nomads. We're still sorry about that and certainly appreciate your courage, patience and due diligence when reporting bugs and things that pissed you off. Until next time!
