
Hello Nomads,
Today, we've released Planet Nomads 1.0.1.0 into experimental branch. You can try out our new experiment - a motorbike. Do not expect real bike simulation, it's just a fun way to move yourself around :). You will find it in blueprints section.
We have also modified the logic of exiting vehicles a little bit. When you hit the "E" key to exit the vehicle, the first position the game try to put you on is the place you entered it (relative to the vehicle). Now it should not happen that you enter you quadcopter from the front and escape on the side, where the blade is running.
Here is the full list of changes:
- new special blueprint - motocycle
- escape a vehicle at the point you entered it
- air blade - fixed target height stored in blueprint - possible to re-use aircrafts on planets of different size
- added an "easter egg" on one special day in June
