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2.1 Beta Update #5

Hey wizards!

Our beta has been updated to v2.1.5b! We are expecting this to be the final beta update for v2.1. If all goes accordingly to plan, the release version will solely be removing the "b" from the version.

Here are patch notes for the latest update:

  • Sparkwhip will no longer launch bosses and will only launch champions under 50% health
  • Eldritch Blast's description provides more useful information about the spell
  • It's no longer possible to make spell radii too small to deal radial damage
  • Storm has a higher spawn weight at the center
  • Projectile spell VFX and meshes (like spears) will properly scale with collision radii when cast from NPCs
  • Sparkwhip's lasso effects will properly stop on landing
  • A targeting opacity control has been added to the game settings
  • Storms have a faster cast frequency and a ludicrously high maximum input (have fun!)
  • Events will no longer occur within the same chapter (and possibly longer)
  • The event tooltip will display that the final battle will have the inquisition legion
  • The game will be saved after selecting all rewards from an event
  • Channeling sentinels with annihilator beam have an easier time aiming at sentinel towers
  • Mastery achievements will properly trigger once achieved
  • First reachable chapter locations will now always be unavoidable combat
  • Fixed a bug that would prevent Aegis visuals from showing up
  • Destroying a house with items inside will now give full disenchant essence amount
  • Trees move more predictably when receiving hits and while falling
  • The blizzard event has been tweaked for clarity
  • Gamepad focus problems on the reward selection screen have been resolved
  • Annihilator Beam's VFX have been improved
  • The hovered world location will have better camera focus when using gamepad

If you'd like to preview the patch, please do and let us know if you run into any issues!