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Fictorum Beta Update #8: Patch Notes

  • Fixed a bug that would lock map movement after completing the tutorial level
  • Quest indicators will no longer flash when on low or medium effects
  • A negative value for negative status effect duration will no longer appear as red
  • Fixed a bug that would prevent improper imbues but still consume essence and the passive/ability scroll
  • The ambush event at Hangium will properly have an ambush
  • Fixed a bug that would always return 0% quest completion on Ducombe
  • Tips in the tutorial level are now substantially easier to read and their placement has been adjusted
  • Enemy spells will properly attenuate over distance
  • Chandeliers candle effects will properly fade after being destroyed
  • The Soul Ring will spawn with less mana after kill
  • New item attributes will properly affect item essence value
  • Order runes will properly work on channeling spells again
  • An additional check has been added to prevent projectile spawn collision
  • Fixed a bug that would cause specific boss encounters to occur more than once in a playthrough
  • Fixed a bug with the player camera that would cause jitter when the player's back was to a wall or cliff
  • Seeking has been improved at lower outputs

Thank you so much for all of your feedback so far, and keep the bug reports coming!