- Fixed a bug that would lock map movement after completing the tutorial level
- Quest indicators will no longer flash when on low or medium effects
- A negative value for negative status effect duration will no longer appear as red
- Fixed a bug that would prevent improper imbues but still consume essence and the passive/ability scroll
- The ambush event at Hangium will properly have an ambush
- Fixed a bug that would always return 0% quest completion on Ducombe
- Tips in the tutorial level are now substantially easier to read and their placement has been adjusted
- Enemy spells will properly attenuate over distance
- Chandeliers candle effects will properly fade after being destroyed
- The Soul Ring will spawn with less mana after kill
- New item attributes will properly affect item essence value
- Order runes will properly work on channeling spells again
- An additional check has been added to prevent projectile spawn collision
- Fixed a bug that would cause specific boss encounters to occur more than once in a playthrough
- Fixed a bug with the player camera that would cause jitter when the player's back was to a wall or cliff
- Seeking has been improved at lower outputs
Thank you so much for all of your feedback so far, and keep the bug reports coming!